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tributary games
responsible for all ui/ux design and asset production, working alongside the programming team for integration into unity. also tasked with creating the frontend design for the web companion app and the twitch integration, as king of the castle is an asymmetrical multiplayer title intended for play on livestream with an audience. my favourite challenge on this project was finding elegant ways of displaying articulate information for between 4 and 4000 players - tons of edge cases to find and states to engineer.

voting (large audience)

mode select

web companion app

voting (large audience)
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